![]() ![]() ![]() Should you take damage and break your combo, then the process needs to be started again but thankfully your gun stays in the current form it is in. As you rack up the kills your combo will increase, and as it does the more powerful your gun will become as it randomly changes form. When you start a run of Exit the Gungeon, you will quickly notice a combo counter in the top right of your screen. However, this time around you won’t be finding weapons in the gungeon, as thanks to the magic of the Sorceress, your gun will change at random as you progress through the Gungeon. Dodging and making effective use of the limited ‘blanks’ you have to clear the screen are as important as ever, along with the weapon you wield. You’ll still be running about the screen fighting for even an inch of free space as enemy bullets come in from all directions. The change of perspective doesn’t mean a change in the core identity of the gameplay players have come to know and love. It’s everything that players have come to love about Enter the Gungeon but now in a new perspective as the action switches to side-scroller rather than top-down for this ride. Along the way they encounter numerous foes, bosses, friends and even the odd mini-game. In order to do this, players will need to ride a series of ridiculous elevators as they climb their way out to safety. Pitched as an arcade-style, spin-off of 2016s Enter the Gungeon, this new title from developer Dodge Roll tasks players with escaping the now collapsing Gungeon. Reviews // 15th May 2020 - 3 years ago // By Judgemental Waifu Exit the Gungeon Review ![]()
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